Mo-Sys Engineering has announced that its precision camera tracking solution, StarTracker, is now fully supported by Assimilate’s Live FX software. The integration between StarTracker and Live FX allows for a faster way to create high end content with green-screen and LED wall-based virtual productions.
Both companies have a similar approach, with a focus on allowing filmmakers and artists to work in a way that is familiar to them rather than adapting to a program environment within Unreal Engine (or other game engines). The Live FX software, which enables realtime, live compositing for green-screen and LED wall-based virtual productions on set, when combined with Mo-Sys StarTracker, delivers a one-stop-shop software solution for all kinds of virtual production workflows. Creatives gain the added benefit of a workflow that speaks their language and is much easier to learn.
“We are delighted to give customers access to a complete solution to accurately deliver high quality tracking data and compositing assets directly to VFX/post workflows,” said Michael Geissler, CEO of Mo-Sys. “With demand for virtual production rising rapidly, filmmakers and cinematographers can deliver the best results without the need to learn a totally new way of doing things.”
The integrated solution delivered by Mo-Sys and Assimilate allows users to efficiently and accurately composite 2D and 3D elements into the live camera signal, control (and colorgrade) LED walls, control stage lighting based on image content, use Live FX as a simple keyer in green-screen scenarios, and link it up with Unreal Engine if needed.